Android自定义View仿IOS圆盘时间选择器

作者:Android_gjw 时间:2023-10-12 20:40:32 

通过自定义view实现仿iOS实现滑动两端的点选择时间的效果

效果图

Android自定义View仿IOS圆盘时间选择器

Android自定义View仿IOS圆盘时间选择器

自定义的view代码


public class Ring_Slide2 extends View {
private static final double RADIAN = 180 / Math.PI;
private int max_progress; // 设置最大进度
private int cur_progress; //设置锚点1当前进度
private int cur_progress2; //设置锚点2进度
private int bottom_color;//设置底色
private int circle_color; //设置圆的颜色(锚点)
private int slide_color; //设置滑动过的颜色
private float ring_width; //圆环的宽度
private double cur_Angle; //当前锚点1旋转角度
private double cur_Angle2; //当前锚点2的旋转角度
private float ring_Radius;//圆环的半径
private final int[] arrColorCircle = new int[]{0xFFFFde37, 0xFFFFa400};
private int main_width; //圆的宽度
private float mWheelCurX, mWheelCurY; //圆的位置
private float mWheelCurX2, mWheelCurY2; //圆2的位置
private Paint circle_Paint; //圆环的画笔
private Paint select_Paint;//选中的画笔
private Paint dot1; //圆点1
private Paint dot2; //圆点2
private Context context;
private OnSeekBarChangeListener changeListener,changeListener2;
public Ring_Slide2(Context context) {
 this(context,null);
}
public Ring_Slide2(Context context, AttributeSet attrs) {
 this(context, attrs,0);
}
public Ring_Slide2(Context context, AttributeSet attrs, int defStyleAttr) {
 super(context, attrs, defStyleAttr);
 this.context=context;
 initAttrs(attrs,defStyleAttr);
 initPadding();
 //初始化画笔
 initPaints();
}
//初始化属性
private void initAttrs(AttributeSet attrs, int defStyle){
 TypedArray typedArray = getContext().obtainStyledAttributes(attrs, R.styleable.Cricle_slide, defStyle, 0);
 max_progress=typedArray.getInt(R.styleable.Cricle_slide_max_progress,720);
 cur_progress=typedArray.getInt(R.styleable.Cricle_slide_cur_progress,420);
 cur_progress2=typedArray.getInt(R.styleable.Cricle_slide_cur_progress2,540);
 if (cur_progress > max_progress) cur_progress = max_progress;
 if (cur_progress2 > max_progress) cur_progress2 = max_progress;
 Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.mipmap.select_sun_bg2);
 main_width= bitmap.getWidth();
 ring_width=typedArray.getFloat(R.styleable.Cricle_slide_Ring_Width,main_width);
 bottom_color=typedArray.getColor(R.styleable.Cricle_slide_bottom_color,getColor(R.color.select_main_bg_color));
 circle_color=typedArray.getColor(R.styleable.Cricle_slide_circle_color,getColor(R.color.duration));
 slide_color=typedArray.getColor(R.styleable.Cricle_slide_slide_color,getColor(R.color.time));
 typedArray.recycle();
}
//初始化边距
private void initPadding(){
 int paddingLeft = getPaddingLeft();
 int paddingTop = getPaddingTop();
 int paddingRight = getPaddingRight();
 int paddingBottom = getPaddingBottom();
 int paddingStart = 0, paddingEnd = 0;
 if (Build.VERSION.SDK_INT >= 17) {
  paddingStart = getPaddingStart();
  paddingEnd = getPaddingEnd();
 }
 int maxPadding = Math.max(paddingLeft, Math.max(paddingTop,
   Math.max(paddingRight, Math.max(paddingBottom, Math.max(paddingStart, paddingEnd)))));
 setPadding(maxPadding, maxPadding, maxPadding, maxPadding);
}
private void initPaints(){
 /*
 圆环的画笔
  */
 circle_Paint=new Paint(Paint.ANTI_ALIAS_FLAG);
 circle_Paint.setAntiAlias(true);
 circle_Paint.setColor(bottom_color);
 circle_Paint.setStyle(Paint.Style.STROKE);
 circle_Paint.setStrokeWidth(ring_width);
 /*
 选中区域的画笔
  */
 select_Paint=new Paint(Paint.ANTI_ALIAS_FLAG);
 select_Paint.setShader(new SweepGradient(0, 0, arrColorCircle, null));
 /*select_Paint.setColor(circle_color);*/
 select_Paint.setAntiAlias(true);
 select_Paint.setStyle(Paint.Style.STROKE);
 select_Paint.setStrokeWidth(ring_width);
 // 画锚点
 dot1 = new Paint(Paint.ANTI_ALIAS_FLAG);
 dot1.setColor(circle_color);
 dot1.setAntiAlias(true);
 dot1.setStyle(Paint.Style.FILL);
 // 画锚点2
 dot2 = new Paint(Paint.ANTI_ALIAS_FLAG);
 dot2.setColor(slide_color);
 dot2.setAntiAlias(true);
 dot2.setStyle(Paint.Style.FILL);
}
//获取宽度
private float getDimen(int dimenId) {
 return getResources().getDimension(dimenId);
}
//获取颜色
@TargetApi(Build.VERSION_CODES.M)
private int getColor(int colorId) {
 final int version = Build.VERSION.SDK_INT;
 if (version >= 23) {
  return getContext().getColor(colorId);
 } else {
  return ContextCompat.getColor(getContext(), colorId);
 }
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
 super.onMeasure(widthMeasureSpec, heightMeasureSpec);
 Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.mipmap.setalarm_colock_bg);
 int height = bitmap.getHeight()+main_width*2;
 int width = bitmap.getWidth()+main_width*2;
 int min = Math.min(height, width);
 setMeasuredDimension(min,min);
 initposition();
}
private void initposition(){
 //转换为360度
 cur_Angle=(double) cur_progress / max_progress*360.0;
 cur_Angle2=(double)cur_progress2 / max_progress*360.0;
 //计算初始化旋转的角度
 double cos = -Math.cos(Math.toRadians(cur_Angle));
 double cos2 = -Math.cos(Math.toRadians(cur_Angle2));
 //根据旋转的角度来确定位置
 MakeCurPosition(cos);
 MakeCurPosition2(cos2);
 //确定圆环的半径
 ring_Radius=(getMeasuredWidth() - getPaddingLeft() - getPaddingRight() - ring_width) / 2;
}
private void MakeCurPosition(double cos){
 //根据旋转的角度来确定圆的位置
 //确定x点的坐标
 mWheelCurX = calcXLocationInWheel(cur_Angle, cos);
 //确定y点的坐标
 mWheelCurY=calcYLocationInWheel(cos);
}
private void MakeCurPosition2(double cos2){
 //根据旋转的角度来确定圆的位置
 //确定x点的坐标
 mWheelCurX2 = calcXLocationInWheel(cur_Angle2, cos2);
 //确定y点的坐标
 mWheelCurY2=calcYLocationInWheel(cos2);
}
//确定x点的坐标
private float calcXLocationInWheel(double angle,double cos){
 if (angle < 180) {
  return (float) (getMeasuredWidth() / 2 + Math.sqrt(1 - cos * cos) * ring_Radius); //Math.sqrt正平分根 9-3
 } else {
  return (float) (getMeasuredWidth() / 2 - Math.sqrt(1 - cos * cos) * ring_Radius);
 }
}
//确定y点的坐标
private float calcYLocationInWheel(double cos) {
 return getMeasuredWidth() / 2 + ring_Radius * (float) cos;
}
@Override
protected void onDraw(Canvas canvas) {
 super.onDraw(canvas);
 float left = getPaddingLeft() + ring_width / 2;
 float top = getPaddingTop() + ring_width / 2;
 float right = canvas.getWidth() - getPaddingRight() - ring_width / 2;
 float bottom = canvas.getHeight() - getPaddingBottom() - ring_width / 2;
 float centerX = (left + right) / 2;
 float centerY = (top + bottom) / 2;
 float wheelRadius = (canvas.getWidth() - getPaddingLeft() - getPaddingRight()) / 2 - ring_width / 2;
 canvas.drawCircle(centerX, centerY, wheelRadius, circle_Paint);
 //画选中区域
 // canvas.drawArc(new RectF(left, top, right, bottom), (float) (Math.PI * RADIAN + Math.acos(cur_Angle) * RADIAN), (float) (Math.abs(cur_Angle-cur_Angle2)), false, select_Paint);
 Log.i("TAG","第一个的角度="+cur_Angle);
 Log.i("TAG","第一个的角度2="+cur_Angle2);
 float begin=0; //圆弧的起点位置
 float stop=0;
 if(cur_Angle>180 && cur_Angle>cur_Angle2 ){ //180 -- 360
  begin=(float) (-Math.abs(cur_Angle-360)-90);
  stop=(float) Math.abs(Math.abs(cur_Angle-360)+cur_Angle2);
  Log.i("TAG","begin="+begin);
  Log.i("TAG","stop="+stop);
 }else if(cur_Angle>cur_Angle2){
  begin=(float) cur_Angle-90;
  stop=(float)(360-(cur_Angle-cur_Angle2));
 }else {
   begin=(float) cur_Angle-90;
  stop=(float) Math.abs(cur_Angle-cur_Angle2);
 }
 canvas.drawArc(new RectF(left, top, right, bottom), begin,stop, false, select_Paint);
 //画锚点 画圆
 canvas.drawCircle(mWheelCurX, mWheelCurY, ring_width/2, dot1);
 //画锚点 画圆
 canvas.drawCircle(mWheelCurX2, mWheelCurY2, ring_width/2, dot2);
 Log.i("TAG","锚点1Y"+mWheelCurY+"锚点1X"+mWheelCurX);
 Log.i("TAG","锚点2Y"+mWheelCurY2+"锚点1X"+mWheelCurX2);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
 float x = event.getX();
 float y = event.getY();
 int flag=0;
 //判断是否触控到两个点中的其中某个点
 if(isMovedot2(x,y)){
  flag=2;
 }else if(isMovedot1(x,y)){
  flag=1;
 }
 /* if(isMovedot1(x,y)){
  flag=1;
 }else if(isMovedot2(x,y)){
  flag=2;
 }*/
 if(event.getAction()==MotionEvent.ACTION_MOVE || isMovedot1(x,y) ==true || isMovedot2(x,y)==true ){
  Log.i("TAG","进入X="+x+"进入Y="+y);
  //通过触摸点算出cos角度值
  float cos = calculateCos(x, y);
  // 通过反三角函数获得角度值
  double angle; //获取滑动的角度
  if (x < getWidth() / 2) { // 滑动超过180度
   angle = Math.PI * RADIAN + Math.acos(cos) * RADIAN; //通过计算得到滑动的角度值
  } else { // 没有超过180度
   angle = Math.PI * RADIAN - Math.acos(cos) * RADIAN; //PI 周长比直径 返回弧角度的余弦值
  }
  if(flag==1){
   cur_Angle=angle;
   cur_progress=getSelectedValue(cur_Angle);
   MakeCurPosition(cos);
   if (changeListener != null) {
    changeListener.onChanged(this, cur_progress);
   }
  }else if(flag==2){
   cur_Angle2=angle;
   cur_progress2=getSelectedValue(cur_Angle2);
   MakeCurPosition2(cos);
   if (changeListener2 != null) {
    changeListener2.onChanged(this, cur_progress2);
   }
  }
  invalidate();
  return true;
 }else {
  return super.onTouchEvent(event);
 }
}
private boolean isMovedot1(float x,float y){
 float dot1x = Math.abs(mWheelCurX - x);
 float dot1y = Math.abs(mWheelCurY - y);
 if(dot1x<30 && dot1y<30){
  return true;
 }else{
  return false;
 }
}
private boolean isMovedot2(float x,float y){
 float dot1x = Math.abs(mWheelCurX2 - x);
 float dot1y = Math.abs(mWheelCurY2 - y);
 if(dot1x<30 && dot1y<30){
  return true;
 }else{
  return false;
 }
}
//拿到切斜角的cos值
private float calculateCos(float x, float y){
 float width = x - getWidth() / 2;
 float height = y - getHeight() / 2;
 float slope = (float) Math.sqrt(width * width + height * height);
 return height / slope;
}
private int getSelectedValue(double mCurAngle) { //角度转进度
 return Math.round(max_progress * ((float) mCurAngle / 360)); //四舍五入
}
public void setOnSeekBarChangeListener(OnSeekBarChangeListener listener) {
 changeListener = listener;
}
public void setOnSeekBarChangeListener2(OnSeekBarChangeListener listener) {
 changeListener2 = listener;
}
public void initRadian(int pro1,int pro2){
 this.cur_progress=pro1;
 this.cur_progress2=pro2;
 invalidate();
}
public interface OnSeekBarChangeListener {
 void onChanged(Ring_Slide2 seekbar, int curValue);
}
}

自定义stayle样式,在values下新建sttrs.xml文件


<declare-styleable name="Cricle_slide">
 //设置最大进度
 <attr name="max_progress" format="integer"></attr>
 //设置当前进度
 <attr name="cur_progress" format="integer"></attr>
 //设置当前进度
 <attr name="cur_progress2" format="integer"></attr>
 //设置底色
 <attr name="bottom_color" format="color"></attr>
 //设置圆的颜色
 <attr name="circle_color" format="color"></attr>
 //设置滑动的颜色
 <attr name="slide_color" format="color"></attr>
 //圆环的宽度 (dimension是代表尺寸值)
 <attr name="Ring_Width" format="dimension"></attr>
</declare-styleable>

以上所述是小编给大家介绍的Android自定义View仿IOS圆盘时间选择器网站的支持!

来源:http://blog.csdn.net/android_gjw/article/details/62036647

标签:android,ios,时间,选择器
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